SilusPSO
Quest guide · all sections
Where to start on a new character, what each solo story quest needs first, and which quests give you something other than Meseta. Everything below is read out of this server's own quest scripts.
Quests that give more than Meseta
Across every quest on the server, 20 hand over a weapon, frame, barrier, unit or ring rather than only money and consumables. Handing it over is not the same as being sure of getting it — several depend on something you do inside the run, and where nobody has written that down the entry says so.
Pumpkin PresentEp 2gives gearno notes yet
A reward awaits you
for all your hard
work as a Hunter.
Please stop by!
*GC JP ver. translated
to BB by Silus
AKIKO'S FRYING PAN, SOUL EATER
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
New Mop-Up Operation #1Ep 4gives gearno notes yet
Client: Military Personnel
Commission Details:
We would like you to
eradicate the outbreak
of monsters around the
crater.
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesRACKET
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
New Mop-Up Operation #2Ep 4gives gearno notes yet
Client: Military Personnel
Commission Details:
We would like you to
eradicate the outbreak
of monsters around the
crater interior.
Normal 4,500 / Hard 9,000 / Very Hard 13,500 / Ultimate 18,000
GivesTREE CLIPPERS
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
New Mop-Up Operation #3Ep 4gives gearno notes yet
Client: Military Personnel
Commission Details:
We would like you to
eradicate the outbreak
of monsters in the
subterranean desert's
upper levels.
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesSYNTHESIZER
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
New Mop-Up Operation #4Ep 4gives gearno notes yet
Client: Military Personnel
Commission Details:
We would like you to
eradicate the outbreak
of monsters in the
subterranean desert's
middle levels.
Normal 5,500 / Hard 11,000 / Very Hard 16,500 / Ultimate 22,000
GivesSHICHISHITO
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
New Mop-Up Operation #5Ep 4gives gearno notes yet
Client: Military Personnel
Commission Details:
We would like you to
eradicate the outbreak
of monsters in the
subterranean desert's
lower levels.
Normal 6,000 / Hard 12,000 / Very Hard 18,000 / Ultimate 24,000
GivesDIRTY LIFEJACKET
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
1-3:Subterranean DenEp 1gives gearno notes yet
Client: Principal
Quest:
Nobody that we've sent
beneath the Central Dome
has come back alive.
Please go down and
investigate.
※ Job can be joined
while in progress.
This quest gives a different item to each class, and a different one again on each difficulty. Only your own class's column applies to you.
| Difficulty | Hunter | Ranger | Force |
|---|---|---|---|
| Normal | Sword +5 | Rifle +5 | Disk:Resta Lv.3 |
| Hard | Breaker +5 | Blaster +5 | Disk:Resta Lv.8 |
| Very Hard | Calibur +5 | Laser +5 | Disk:Resta Lv.13 |
| Ultimate | DRAGON SLAYER +5 0/25/0/0/25 | JUSTY-23ST +5 0/25/0/0/25 | Disk:Resta Lv.23 |
Not written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
2-4:Waterway ShadowEp 1gives gearno notes yet
Client: Principal
Quest:
Make your way to
the underground
waterway in the
caverns.
※ Job can be joined
while in progress.
This quest gives a different item to each class, and a different one again on each difficulty. Only your own class's column applies to you.
| Difficulty | Hunter | Ranger | Force |
|---|---|---|---|
| Normal | Blade +10 | Mechgun +9 | Disk:Shifta Lv.4 or Disk:Jellen Lv.4 (you pick one) |
| Hard | Edge +10 | Repeater +9 | Disk:Shifta Lv.9 or Disk:Jellen Lv.9 (you pick one) |
| Very Hard | Ripper +10 | Vulcan +9 | Disk:Shifta Lv.14 or Disk:Jellen Lv.14 (you pick one) |
| Ultimate | CROSS SCAR +10 0/0/25/0/25 | L&K14 COMBAT +9 0/0/25/0/25 | Disk:Shifta Lv.24 or Disk:Jellen Lv.24 (you pick one) |
Not written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
3-3:Central ControlEp 1gives gearno notes yet
Client: Principal
Quest:
There must be some
sort of central control
room to the underground
facility. Try to find it.
※ Job can be joined
while in progress.
This quest gives a different item to each class, and a different one again on each difficulty. Only your own class's column applies to you.
| Difficulty | Hunter | Ranger | Force |
|---|---|---|---|
| Normal | Slicer +15 | Shot +15 | Disk:Deband Lv.5 or Disk:Zalure Lv.5 (you pick one) |
| Hard | Cutter +15 | Cannon +15 | Disk:Deband Lv.10 or Disk:Zalure Lv.10 (you pick one) |
| Very Hard | Diska +10 | Arms +10 | Disk:Deband Lv.15 or Disk:Zalure Lv.15 (you pick one) |
| Ultimate | DISKA OF BRAVEMAN +9 0/0/0/25/25 | FINAL IMPACT +15 0/0/0/25/25 | Disk:Deband Lv.25 or Disk:Zalure Lv.25 (you pick one) |
Not written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
5-5:Test/VR Temple 5Ep 2gives gearno notes yet
Client: Lab
Quest:
Are you fit to carry
out the tasks we'll
ask of you? We'd
like to find out.
*Job can be joined
while in progress.
This quest gives a different item to each class, and a different one again on each difficulty. Only your own class's column applies to you.
| Difficulty | Hunter | Ranger | Force |
|---|---|---|---|
| Normal | Pallasch +10 | Pallasch +10 | Disk:Foie Lv.8 |
| Hard | Gladius +10 | Gladius +10 | Disk:Gifoie Lv.12 |
| Very Hard | DURANDAL +10 | DURANDAL +10 | Disk:Rafoie Lv.16 |
| Ultimate | PHOTON CLAW +10 0/0/0/0/50 | WALS-MK2 +9 0/0/0/0/50 | DOUBLE SABER +10 0/0/0/0/50 |
Not written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
6-5:Test/Spaceship 5Ep 2gives gearno notes yet
Client: Lab
Quest:
Are you fit to carry
out the tasks we'll
ask of you? We'd
like to find out.
*Job can be joined
while in progress.
This quest gives a different item to each class, and a different one again on each difficulty. Only your own class's column applies to you.
| Difficulty | Hunter | Ranger | Force |
|---|---|---|---|
| Normal | Railgun +15 | Railgun +15 | Disk:Barta Lv.10 |
| Hard | Raygun +15 | Raygun +15 | Disk:Gibarta Lv.14 |
| Very Hard | BRAVACE +15 | BRAVACE +15 | Disk:Rabarta Lv.18 |
| Ultimate | VJAYA +15 0/0/0/0/40 | METEOR SMASH +15 0/0/0/0/40 | BRAVE HAMMER +15 0/0/0/0/40 |
Not written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
7-5:Isle of MutantsEp 2gives gearno notes yet
Client: Lab
Quest:
Abnormal Photon readings
have been detected from
Gal Da Val Island.
Investigate the Central
Control Area once more.
*Job can be joined
while in progress.
This quest gives a different item to each class, and a different one again on each difficulty. Only your own class's column applies to you.
| Difficulty | Hunter | Ranger | Force |
|---|---|---|---|
| Normal | Berdys +20 | Berdys +20 | Disk:Zonde Lv.12 |
| Hard | Gungnir +10 | Gungnir +10 | Disk:Gizonde Lv.16 |
| Very Hard | MUSASHI +20 | PHOTON LAUNCHER +9 | Disk:Razonde Lv.20 |
| Ultimate | YAMATO +20 0/0/0/0/30 | GUILTY LIGHT +18 0/0/0/0/30 | MAHU +9 0/0/0/0/30 |
Not written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Lost HELL PALLASCHEp 1gives gearno notes yet
Client: Hopkins, Force
Request:
My weapon was taken
from me when I was
fighting in the
Ruins. I want to
get it back!
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesGush Raygun 0/0/0/0/30
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Central Dome Fire SwirlsoloEp 1gives gearno notes yet
Client: Pioneer 2
Quest:
Mysterious fires are
breaking out in the
Ragol forest area.
Rescue the people
caught up in this!
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesSONIC KNUCKLE, MARK3 (red)
Only appears after you clearForest of Sorrow, The Tinkerbell's Dog 2
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
From the DepthssoloEp 1gives gearhidden requirementnotes written
Client: Irene, secretary
Quest:
A big earthquake
occurred on Ragol. The
research team that was
underground there has
disappeared.
Find them A.S.A.P.
4,500 Meseta
GivesSOUL EATER
Only appears after you clear3-3:Central Control, Doc's Secret Plan, Unsealed Door
And one more that the menu does not show youBlack Paper. This one is not listed as a requirement anywhere in the game. Without it the quest still runs and still pays, and simply never gives you the item.
How to actually get it- Clear the three starter quests - Magnitude of Metal, Claiming a Stake, Battle Training. Nearly everything downstream is gated on all three.
- Clear the three Episode 1 government missions: 1-3 Subterranean Den, 2-4 Waterway Shadow, 3-3 Central Control. These are NOT solo-story quests, so a guide built from the solo list alone would not mention them.
- Clear Secret Delivery, Dr. Osto's Research, Unsealed Door and Doc's Secret Plan. Those four are what actually put From the Depths in the menu.
- Clear Black Paper. THIS ONE IS INVISIBLE: it appears nowhere in From the Depths' menu prerequisites. The quest reads the flag Black Paper sets and silently returns without giving anything if it is not set. You can start it, finish it, take the Meseta and never learn the sword existed.
- Have not already received it on this character. The quest checks a got-it-already flag on entry and sets it when it hands the sword over. One per character, permanently.
- Play through to the confrontation near the end and win it. The award fires from a floor handler on floor 9, after the scripted fight the quest builds to.
- Have a free inventory slot when it fires. From the Depths is one of the well-behaved ones and WILL tell you - and it does not reach the got-it-already flag on that branch, so a full inventory costs you the pickup but not your one chance at the sword. That is not universal; see the inventory warning.
Limits of this note: Five register tests guard the award block. Two are global quest flags and are established. The other three are local to the run - one set at a story beat partway through, two marking the sequence as already fired. They were read, not fully traced. This is source and script reading. Nothing here was tested in game.
Traced from the quest script, 2026-08-22. Nothing here was tested in game.
Seat of the HeartsoloEp 2gives gearno notes yet
Client: Elly Person
Quest:
I have something to
ask of you, not as
your operator, but
as a partner.
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesRAGOL RING
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Secret DeliverysoloEp 1gives gearno notes yet
Client: Simons
Quest:
I want this package
to be dropped off
on Ragol, underground,
immediately.
3,000 Meseta
GivesAKIKO'S FRYING PAN
Only appears after you clear1-3:Subterranean Den, Battle Training, Claiming a Stake, Magnitude of Metal
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Soul of SteelsoloEp 1gives gearno notes yet
Client: Montague
Quest:
Please! Can you help me
find my darling android
that I crafted with my
own two hands?
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesMARINA'S BAG
Only appears after you clear3-3:Central Control, Doc's Secret Plan, Unsealed Door
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Labyrinthine TrialEp 1gives gearno notes yet
Client: Irene
Job description: A
combat simulation has
been prepared to help
you build your team
skills.
*This quest requires
more than 1 player.
0 Meseta
GivesWHITE RING
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Towards the FutureEp 1gives gearno notes yet
Client: Principal
Quest: Wishes to have
hunters challenge the
new simulator
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesBRANCH OF PAKUPAKU, STRIKER OF CHAO, PURPLE RING, BLACK RING
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
When it is in the daily rotation
AOL CUP -Maximum Attack-: Weapons badges are hidden in the simulator. Bring 3 Bronze for a Silver, 3 Silver for a Gold, and 3 Gold for your choice of Toy Hammer, Samba Maracas or Chameleon Scythe.
AOL CUP -Maximum Attack-Ep 1gives gearnotes written
Weapons badges, found in boxes inside the quest and traded up with the man beside the bank on Pioneer 2: 3 Bronze for a Silver, 3 Silver for a Gold, and 3 Gold Weapons badges for your choice of Toy Hammer, Samba Maracas or Chameleon Scythe.
Client: Principal
Quest:
Defeat as many enemies
as you can in the
simulator within
the time limit.
*Edited by Silus
- Where: an Episode 1 quest, in the Featured menu until about October 31, then in the daily rotation on the days it comes up.
- The Bronze Weapons badges are in boxes inside the quest: one in Cave 3, a whole room of boxes in Mine 1, and one box in each of three rooms in Mine 2. Break every box you pass - a box you skip is a badge you miss.
- The badge counter is the man standing beside the bank on Pioneer 2: bring him 3 Bronze for a Silver, and 3 Silver for a Gold.
- 3 Gold Weapons badges buy your choice of Toy Hammer, Samba Maracas or Chameleon Scythe. That is 27 Bronze badges in all, and one run's boxes hold about 19, so the prize takes more than one run.
Limits of this note: Not yet confirmed in game: whether every box in Mine 1's room of boxes appears (the quest's map lists fifteen there, several on the same spot), so the per-run total may be lower than 19. Where the boxes sit in Cave 3 and Mine 2 depends on which of the quest's two map layouts you get.
And four that were once filed as shops. Read properly, they are ordinary rewards — here is what each one pays.
AOL CUP -Sunset Base-Ep 1gives gearnotes written
100 Meseta per run. On Hard and above, a Cell of MAG 502 for helping a lovesick Rappy with his letter in Forest 2, once per character. Weapons shields, Photon Drops and Akiko's Wok are paid for with Gold Weapons badges from AOL CUP -Maximum Attack- — the Episode 1 quest in the Daily Quests menu on the days it rotates in, not Maximum Attack 2, MAXIMUM ATTACK 1 Ver2 or a Maximum Attack 4th Stage quest.
Client: Rapeel
Quest:
A strange request has
arrived via mail.
It seems that somebody
desperately needs help.
- Forest 2 — on Hard or higher, follow the Rappies' side story and get Rapyos's love letter to Rapymes; go back to Rapyos and he gives you a Cell of MAG 502. Once per character: after that he still talks, but gives nothing.
- The fountain on the last area — throw Gold Weapons badges one at a time; every third throw pays: a Bronze Weapons shield, then the Silver (it takes the Bronze), then the Gold (it takes the Silver), then a Photon Drop for every three more. Keep your newest shield in your pack.
- Pioneer 2 — on Hard or higher, carry any Weapons shield and talk to the woman who asks about an old man: she gives you Akiko's Wok.
- Gold Weapons badges come only from AOL CUP -Maximum Attack- — an Episode 1 quest in the Daily Quests menu on the days it is in the rotation (this guide: Shops and exchanges, "When it is in the daily rotation"). Not Maximum Attack 2, MAXIMUM ATTACK 1 Ver2 or any Maximum Attack 4th Stage quest. At its badge counter on Pioneer 2, 3 Bronze make a Silver and 3 Silver make a Gold.
Rappy's HolidayEp 1gives gearno notes yet
500 Meseta gets you into a minigame with prizes.
Rappy's Holiday is not a shop, but keep a free inventory slot before you use the battery at its computer: with a full pack the computer does not start, and the quest says nothing about why.
The Rappies are having
a festival. Participate
and get excited.
HEART OF POUMN, Rod
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Respective TomorrowEp 2gives gearno notes yet
A VR trial that pays Meseta by your score, and WORKS gear. Its one trade-in is under Trading things in.
Client: Lab
Quest: A prototype
creature simulator has
just been completed. We
would like veteran
Hunters to test this out
so we can see its
performance.
The quest itself says ??? Meseta, and this guide cannot tell you the figure either — the amount is worked out inside the run rather than written in the quest's header.
GivesWORKS GUARD, CUSTOM BARRIER ver.OO +10DEF +10EVP, CUSTOM FRAME ver.OO +10DEF +10EVP, CUSTOM RAY ver.OO 0/0/0/0/50
In-quest notesNot written yet. This quest is flagged as needing one because it gives gear, and nobody has traced it. Treat the list above as what the quest can give, not as a promise that finishing it hands it over.
Warrior's PrideEp 4
Meseta (3,000 to 12,000) and stacks of 5 to 10 recovery items, as mission rewards.
Client: Principal Tyrell
Quest:
Cooperate with military
personnel to eliminate
enemies remaining in
and around the crater.